

Too bad that since November 2013 he was banned from from both the ZDoom and Zandronum forums, for the explicitness of his work and his not-web-friendly behavior.īut we’re here to talk about Brutal Doom, not about Sergeant Mark IV. Thanks to the new technologies and new engines (such as Zandronum or GZDoom) to run Doom and its sequel Doom 2 a brazilian programmer, Sergeant Mark IV (real name Marcos Abenante), created a mod called Brutal Doom and he was even awarded the very first “Cacoward” for “Best gameplay mod” in 2011 and the MOTY (Mod of the year) award for creativity by “Mod DB” in 2012. I actually have played through the original Doom once.īrutal Doom wants to get rid of these limits.

The character could only look left and right, jumping wasn’t an option, leaping was. You had the arrow keys to move, CTRL to shoot, SPACE to open doors, ALT to strife and LSHIFT to run. But since it was played on the good-old Dos, the things you could do were limited. It was only preceded by Wolfenstein3D (which was produced by same software house of Doom, “Id Software”).

This game was one of the first first-person-shooters of all time. Soon you discover that the scientists of the UAC have opened a gateway for hell itself and the demons are spilling out of it, trying to invade the space bases, and later the Earth. You’re the last one of many other marines to arrive on the base, but all the others died. The mission is to check what’s going on on the space base of the UAC, which has been reporting serious problems. You’re a marine who’s been sent on a special “punishment” mission after you attacked another marine higher in grade. If you remember Doom (or DooM whichever the one you like the most), it’s concept was pretty simple.

What’s Brutal Doom you may ask? Brutal Doom is a mod of the more well-known Doom for the Dos. Defeating a demon with the shotgun splatters its blood and body parts all over the place.
